Free Wall Lamp 3D Model
Download this free wall lamp 3D model in GLB, FBX and OBJ for architectural visualization. Meter-scale, low-poly assets with free commercial project use and no signup.

Free downloads
Quick answer: Wall Lamp is available as a GLB, an FBX and an OBJ+MTL ZIP, with 424 triangles and overall dimensions of 0.26 × 0.3325 × 0.315 m (W × D × H). Downloads are free for personal and commercial projects. No account or email is required.
- Download Wall Lamp — GLB (14.4 KB)
- Download Wall Lamp — FBX (31.3 KB)
- Download Wall Lamp — OBJ + MTL ZIP (5.6 KB)
The OBJ download is zipped with its MTL material file; keep them together after extraction. No textures or external image maps are needed.
Formats and specifications
| Property | Specification |
|---|---|
| Dimensions | 0.26 × 0.3325 × 0.315 m (W × D × H) |
| Triangles | 424 |
| Units and placement | Meters; root at floor center of the overall bounds; source front faces −Y, Z up |
| Materials | Cream, Light, Gold. Solid-color PBR, no textures. |
| GLB | 14.4 KB |
| FBX | 31.3 KB |
| OBJ + MTL ZIP | 5.6 KB |
| Mesh delivery | Modifiers applied; no Draco compression in GLB; static, unrigged geometry |
Design and placement notes
A small tapered shade on a short metal arm gives this wall lamp a traditional bedside or corridor character. It differs from the globe wall-light asset by keeping the light enclosure visually open at the shade ends.
Coordinate the mounting point with headboard height, switch access and the shade's projection into the room. In a narrow corridor, the projecting shade needs consideration beyond the width of the backplate.
This is a decorative fitting mesh without an electrical box or IES file. Place a separate light inside the shade if illumination is needed, and change the metal finish independently from the shade color.
How to import the models
Start with a meter-based scene and import at scale 1. Verify one listed dimension before populating the project. If a tool treats unitless OBJ coordinates as millimeters, set its import units to meters rather than scaling by eye. Importers may convert axes automatically.
- Blender: use File → Import → glTF 2.0 for GLB, FBX for FBX, or Wavefront OBJ after unzipping. GLB is the most direct way to retain PBR materials.
- SketchUp: use an importer or converter compatible with your installed version for GLB, FBX or OBJ, then save the result as SKP. These downloads are not native SKP files; standard SketchUp import support varies by version and plan.
- Revit: these are not RFA families and Revit does not provide a general native GLB/FBX/OBJ family import workflow. Use a supported add-in or convert to a Revit-supported format, place it in an appropriate family or project, and verify scale and material mapping. Imported meshes do not gain BIM parameters or connectors.
- 3ds Max: import FBX or OBJ through File → Import, set the source units to meters and inspect the material assignments. Adjust glass and roughness if the legacy material conversion differs.
- Rhino: import the unzipped OBJ with its MTL alongside it. Match document units to meters and check the imported mesh bounds; this remains mesh geometry, not editable NURBS solids.
- Archicad: use a compatible importer, add-on or conversion workflow for your version, then save as an object if appropriate. Verify units and surfaces; no native GSM or parametric library object is included.
Render your model
Place the wall lamp in your scene, set a camera and export a clean screenshot or viewport image. Upload that image to Render a House to explore an architectural render. This is an image-based workflow; it does not require uploading these mesh formats directly.
Keep the important silhouettes and openings clear in the source view. Use your CAD or 3D application to verify dimensions and clearances; an AI visualization is not a measured construction drawing.
License
Free for personal and commercial projects. No signup or attribution is required. Do not resell or redistribute the files as a standalone pack or as part of another model library. Provided as-is without warranty; these stylized models are not manufacturer-certified products, engineering assemblies or construction documentation.
Frequently asked questions
Which files come with the wall lamp model?
- There are direct GLB and FBX downloads plus a ZIP containing OBJ and MTL. No textures or external texture folders are required. GLB retains solid-color PBR materials and glass transmission where present; legacy formats may render materials differently.
What are the dimensions of this wall lamp?
- Its overall bounds are 0.26 m wide, 0.3325 m deep and 0.315 m high. These are measured mesh bounds, including accessories, not a manufacturer specification. The model has 424 triangles.
What should I check before placing this wall lamp?
- Coordinate the mounting point with headboard height, switch access and the shade's projection into the room. In a narrow corridor, the projecting shade needs consideration beyond the width of the backplate.
Can I adapt this wall lamp for another design?
- This is a decorative fitting mesh without an electrical box or IES file. Place a separate light inside the shade if illumination is needed, and change the metal finish independently from the shade color.
Is the wall lamp model free for commercial use?
- Yes. Use it in personal and commercial architectural projects without signup or attribution. Do not resell or redistribute the files as a standalone pack or another model library. It is provided as-is, not as construction documentation.
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